The Hype Video for the next phase of VCT Americas is out!
An international effort brought to life by many hands, cultures, and creative minds. The result? A wave of incredible feedback from the community across the Americas, and we couldn’t be prouder.
At mdois, we had the super fun challenge of composing and producing a bunch of original tracks, each one telling the story of our stars: Jawgemo, Zekkenval , Kesnit, and Aspas. From stylish 70s funk to East Coast hip-hop, from epic and fearless soundscapes to transcendental moments, all the way to an electronic opera finale. Our biggest challenge? Weaving these distinct arcs into one cohesive narrative and tying it all together with the official tournament theme.
Original Music & Music Production: Samuel Ferrari Synths, Music Programming & Beats: Samuel Ferrari Brass: Weber Marely, Bruno Brito, Felipe Coelho Electric Guitar: Ed Woiski Mix Engineer: Samuel Ferrari, Clovis Vilela Research and Pre-Production: Glauber Coelho Sound Design: Glauber Coelho, Danilo Battistini Film Mix: Glauber Coelho Audio Post Production House: mdois Studios
Let It Burn — the first original Brazilian Jam Track to hit the Fortnite Festival stage!
On June 18th, we had the honor of seeing Let It Burn officially launch as part of the Season 9 Music Pass in Fortnite Festival, in a season headlined by none other than Bruno Mars (or our Bruninho, as we say here in Brazil 😎).
This release marks a historic moment for Brazilian music in games: it’s the first original Brazilian track ever featured in Fortnite Festival musical ecosystem, and it was proudly crafted by mdois. More than just a spotlight on our culture, this track represents a meaningful step toward the recognition of Brazilian music in the global gaming scene.
Epic Games’ invitation was clear: create a high-energy, bilingual and authentic Brazilian Funk that could stand alongside some of the world’s biggest artists in the Music Pass. But the challenge went further, the track also needed to work seamlessly within the game experience, both musically and technically, with attention to gameplay dynamics and rhythmic interaction. What came out of it was a fun, danceable pop track full of Brazilian and regional elements, crafted with soul, accent, and groove, tailored for players to enjoy in-game.
Seeing the excitement from both Brazilian and international players has been surreal. From a Brazilian perspective, it’s all about representation, cultural presence, and global visibility, all wrapped up in a funk beat made right here in our studio.
It’s truly an honor to be part of this moment and to represent a small piece of our sonic identity on one of the biggest pop culture platforms in the world.
Music Credits Music Direction: Epic Games Original Music: Samuel Ferrari, Tállia, Bebeboy Artists: Samuel Ferrari, Ana Luiza Ferreira, Bebeboy Music Production: Samuel Ferrari Percussion Arrangement: Samuel Ferrari, Silvanny Rodriguez Synths, Music Programming & Beats: Samuel Ferrari Percussion: Silvanny Rodriguez, Samuel Ferrari, André Vilela, Cris Linhares, Lucas Eduardo Cavaquinho: Thiago Liguori Percussion & Crowd Recording: Otávio Bonazzi and Cauê Del Grande at Dissenso Studio Percussion Roadie: Édson Mendes Crowd: Samuel Ferrari, Glauber Coelho, Silvanny Rodriguez, Gabriel Turco, Israel Mendes, Ana Luiza Ferreira, Natalia Sasaki Production Assistant: Clovis Vilela Mix & Mastering: Luca Pretolesi & Studio DMI Music Research & Pre-Production: Glauber Coelho Music Production House: mdois Studios
With immense energy and epicness, we had the opportunity to craft an electronic opera for this film by blending diverse layers of orchestral music, grand choirs, American influences, Funk Carioca, Latin music, electronic music, and elements from many cultures. Our main goal was to capture, transform, and condense what it means to be VCT Americas.
Credits: Original Music: Samuel Ferrari Music Production: Samuel Ferrari Synths, Music Programming & Beats: Samuel Ferrari Mix Engineer: Joël Dollié Master Engineer: Joël Dollié Voice Over – English: Ryan Philbrook Voice Over – Spanish: Bruno Sigrist Voice Over – ptBR: Breno Ganz Voice Over Casting: Felipe Enachev, Glauber Coelho Voice Over – English Recording: Jessica Geffen at The Sound Stage NW Research and Pre-Production: Glauber Coelho, Samuel Ferrari Sound Design: Glauber Coelho, Danilo Battistini Voiceover Post Production: Glauber Coelho, Clovis Vilela Film Mix: Glauber Coelho Audio Post Production House: mdois Studios (www.mdois.tv)
We are thrilled to announce that the new League of Legends Championship of The Americas will feature music from mdois 🔥 This is the inaugural year of the championship, and we are honored to contribute to the development of a unique musical identity for each of the conferences. A massive thank you to our friends at Riot games for the opportunities and for allowing us to contribute to one of the championships that will surely be one of the most influential tournaments in the world! It’s truly an honor for us to be involved.
Credits: Music Production & Music Direction: Samuel Ferrari Original Music: Samuel Ferrari, Clovis Vilela, Tiago Jardim, Jonathas Peschiera Music Arrangements: Samuel Ferrari, Clovis Vilela, Tiago Jardim Synths, Music Programming & Beats: Samuel Ferrari, Clovis Vilela, Tiago Jardim, Jonathas Peschiera Music Mixing: Samuel Ferrari, Clovis Vilela, João Milliet Mixing Assistant: Music Master: Mauricio Gargel Music Research: Gabriel Turco Music Research and Pre-Production: Glauber Coelho, Samuel Ferrari Music Production House: mdois Studios